Tilted Dungeon key art
indie title · 06 / 06

Tilted Dungeon

role Gameplay Programmer — controls, traps & movement year 2023 status Jam build
the brief

In Tilted Dungeon you play the dungeon itself: tilt the floor to push a wandering hero through corridors full of traps — and, ideally, out the other side alive.

Built in 48 hours for a game jam. The fun problem was the controls: the player never touches the hero, only the world underneath them.

Tilted Dungeon on itch.io →

engineUnity
platformPC — itch.io
team size4
duration48 hours
languagesC#
what I owned
  • Tilt controls — the unusual core input where the player steers the level, not the character.
  • Traps — the trap set that makes every corridor a risk-reward call.
  • Hero movement — the autonomous hero the whole game nudges, rolls and launches around.