Rancher: A New Life key art
studio title · 03 / 06

Rancher: A New Life

role Game Programmer — gameplay & refactoring year 2026 status In development
the brief

Rancher: A New Life is a casual farming and life sim from Sim Farm S.A., published with PlayWay: take over a rural property, raise animals, grow crops, renovate the homestead, and trade city stress for slow mornings. Currently in development, headed for a 2026 release.

Eleven months on the team so far — gameplay features, refactoring of aging systems, and a share of the task management.

Rancher: A New Life on Steam →

engineUnity
platformPC
team size3–5
duration11 months
languagesC#
what I owned
  • Performance optimization — profiling and optimization passes to keep the ranch running smoothly as content grew.
  • UI framework — built the UI framework the game's screens are constructed on.
  • Refactoring & task management — reworked legacy gameplay code and helped keep the team's task board in order.